Sunday, May 30, 2010

Old Stuff (part 2)

Some stills and early renders from Photocopy, a film that I worked on in ADA1. Not too sure if I can put the film online yet, as that would forfeit its festival eligibility.








Old Stuff (part 1)

Thought I'd post some of my older work that I've gathered throughout the 5 years of college. Although, I don't think there is a single piece of work here from my first year of college. And the rest of these have gone through countless editorials and reviews. so perhaps it would be more accurate to call this a selection rather than collection. So here goes:

2006-2007 (CCHND 1)

Play Beyond











Modeled this in Cinema 4D, back before I even knew how to use 3DS Max. For those that do not know, this is Sony's Playstation 3 console. I'm a bit of a gamer and back in 2006 I was rather exited about the console coming out, so just for the heck of it, I modeled this, before the console was even out for sale, basing it only on the screenshot that I saw of the system.

Gesture Studies




Gesture drawings were never my strength, although I do feel that I've made some massive improvements in the area. Strangely enough, I find it much easier to do gesture using less conventional gesture tools, such as paints or chalk, as oppose to charcoal or pencil.

Paintings

Painting, a personal discovery on my part. I didn't expect to enjoy it as much as I did in CCHND 1 and 2. Its definitely something that I would love to come back to at some stage.

3D Haribo Sweets

Stills from a short advert that I was working on, with a few other people...

3D Layout



Back then, this was my biggest undertaking to date. And it was also then that I learned that iof I did all the modeling first and left all the texturing to the end...that would be a bad idea.

2007-2008 (CCHND2)

Colored Layout

This is probably my favorite 2D layout project that I've done, it is also the last one. I do hope to come back to doing some 2D work some day.

Walk Cycle
The character is a caricature of myself. I think it took me only about an hour to do this walk-cycle, and I haven't really done much 2D animation since then.

Thursday, May 27, 2010

Showreel 27/05/10


Tried to mainly concentrate on my film work for this showreel. I'd appreciate and and all feedback I can get on it though...